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Is it your dream to make it as a creative? Imagine for one moment that there are no employers, no firms to send your CV to, no interviews to be had. How would you forge your own path? The most ingenious and driven designers have found ways of making opportunities for themselves across the creative disciplines - ways you can learn from too. Don't Get a Job?... Make a Job celebrates the various strategies that the next generation of creatives are taking to gain exposure and define their own success. This revised edition includes inspirational advice and a new chapter on making a difference, features new stories from 13 innovative designer-entrepreneurs, and checks in with many of the original creatives from the first edition.
This new series of self-help cards begins with advice on how to improve your working life. Feeling unfulfilled in your present job? Want to make the most out of your creativity but don't know how? Not sure where to go next? The cards offer 50 pieces of bite-sized but practical advice by an expert in the field. Get the cards and get your career back on track!
The experimental provides architects with a vital means to test ideas and the untried. Like authors and artists, architects harness the power of fiction to explore alternative models of society and push the boundaries of the possible. Though these imaginings can be influential aesthetically, like the prisons of Piranesi or the cities of Lebbeus Woods, they remain largely confined to paper or the screen - unbuilt. By injecting the experimental with a new realism, however, speculative design has the potential to advance new inclusive, equitable and desirable futures. Showcasing cutting-edge insight, this Design Studio volume advocates the inclusion of the visionary in the architectural design process. It explores the real-world application of near-future fantastical storytelling and the power of imaginative literacy. Articles cover subjects such as plausible impossibilities, other worlds, terraforming, activism, democratising design, future innovations and education, to name but a few. Departing from unrealistic utopian or dystopian visions, they empower plural design reactions in response to real-life scenarios. What impacts might a generational wave of ethical non-monogamy have on the way we use space and the future design of our built environment? Or the introduction of a universal basic income? Or the ready availability of lab grown meat? Thinking, imagining, designing, storytelling ... these are political acts. How will you use your vote? Features: Phil Balagtas, Nicolay Boyadjiev, Benjamin H. Bratton, Dana Barale Burdman, Tom Greenall, Anab Jain, Nicola Koller, Matteo Mastrandrea, Cesar Reyes Najera, Kathy Nothstine, Ethel Baraona Pohl, Anna Pompermaier, Ayesha Silburn, Phoebe Walton, Matt Ward and Liam Young.
Too often a design or architecture degree is seen as a means to an end (a job in an established practice). But imagine for one moment that there are no employers, no firms to send your CV to, no interviews to be had - what would you do? How would you forge your own path after graduation? The current economic climate has seen many graduates chasing a finite number of positions. The most ingenious and driven designers have found weird and wonderful ways of making opportunities for themselves, often by applying their skills across the creative disciplines of art, design, architecture and interiors. Knowing what you want from your design career and being able to adapt your strategy to suit is basic and vital - just like in the wild, designers need to evolve. The book celebrates the various strategies that students and graduates are taking to gain exposure, while also including interviews and inspirational advice from those who are now enjoying success as a result of their creative approach to employment.
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